Wednesday, 28 January 2009

Mix Colors by Vertex Map

This compound is mixing Inputs by Vertex Colors. Paint Vertex Map in Primary and Secondary Colors such as Red, Green, Blue, Cyan, Magenta and Yellow, plus an optional Alpha.

Outputs:
- Result
- Matte
    R_Input > RGB = 1,0,0
    G_Input > RGB = 0,1,0
    B_Input > RGB = 0,0,1
    C_Input > RGB = -1,0,0
    M_Input > RGB = 0,-1,0
    Y_Input > RGB = 0,0,-1
- VertexRGB
- VertexAlpha (Scalar)

Download
Vertex_Color_Mixer

Listening to: Ulf Lundell - När Jag Kysser Havet

Tuesday, 20 January 2009

Basic Clamping Compounds

Basic XSI Render Tree Clamping Compounds. Nodes which clamps the output to the range set. The output will not be lower than the Min value and not be higher than the Max value.



Download
Scalar_Clamp
Color_Clamp
RGBA_Clamp

Listening to: Kenny Rogers - Tulsa Turnaround

Saturday, 17 January 2009

Welcome to my Blog!

This is where I'll post tutorials, downloads, work in progress, shaders and compounds, random posts and thoughts. The purpose of this blog is mainly to have time-saving production ideas in one place, to clear my mind from abstract thoughts and convert to more concrete items. It's also an attempt to even out my "World Wide Web" output-to-input ratio. I'll do my best to make sense and share with you the good things in life. Cheers!

Comes to my mind: "Do it 'cause you love it and for no other reason"